Sunday, March 27, 2011

Needs a Hug Podcast episode 2

The Needs a Hug Podcast. A podcast about World of Warcraft and our guild Needs a Hug on the Ravenholdt US server.

Guild News This Week

Newest level 85's since 3/8/2011

Naked Dungeoneering 101
03/25/2011 8:00 PM
Epic Fishing Party!
04/03/2011 1:00 PM
Naxx for Cheevos!
04/08/2011 8:00 PM

updated 4.1 patch notes
New Valor point cap going to weekly instead of daily
Word of Glory:on a 20 second Cooldown for Retribution and Protection paladins. We’d rather these two specs spend most of their Holy Power on damage-dealing abilities, with occasional healing.
All non-damaging interrupts off the global cooldown will now always hit the target. This includes Pummel, Shield Bash, Kick, Mind Freeze, Rebuke, Skull Bash, Counterspell, Wind Shear, Solar Beam, Silencing Shot, and related player pet abilities.
Resilience scaling has been modified for linear returns, as opposed to increasing returns. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience now scales in the same way armor and magic resistances do. A player with 32.5% damage reduction from resilience in 4.0.6 should see their damage reduction unchanged in 4.1. Those with less than 32.5% will gain slightly. Those with more will lose some damage reduction, increasingly so as their resilience climbs.
Death Knight
  1. Raise Ally has been redesigned to be a battle resurrection, similar to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.
what Chilton said about Desolace at GDC
**Having decided to revamp Azeroth’s original two continents, the first priority was not to change things too much. “We knew we needed to retain the soul of the original,” Chilton explained. “People had to feel like it was the same world.” In order to strike the right balance, the designers hammered out a useful maxim, attempting to ensure that the content was comprised of “one third old, one third improved, and one third new.”
Desolace was flawed for a number of reasons. The quests, to close legion portals, herd Kodo beasts around, and pick a side in the centaur war, were not as compelling as the designers had hoped. The desolate landscape, while atmospheric, was deemed too “monotonous and oppressive.” The war between the centaur clans was difficult to understand. The Burning Legion presence was “more annoying than threatening.” Maybe most importantly, the two quest hubs were at the extreme ends of the zone, meaning that you had a lot of running to do if you wanted to turn anything in.
In order to fix the zone’s problems, the designers decided to address the monotony first, by adding a dash of color and life to the zone. In Cataclysm, the Cenarion Circle, a group of tree-hugging Night Elf druids, moves into Desolace, creating a large, verdant area smack dab in the center. The designers also made significant upgrades to the player’s travel patterns, along with the quest mechanics.
Looking back on these changes, Chilton was rueful, deciding that the introduction of the Cenarion druids and their green thumbs changed the zone too much. “I’ll be the first to say I signed off on the regrowth idea for Desolace, but it lost some of its soul.” “If you’re reworking content,” he cautioned the other designers in the room, “make sure you’re doing it for the right reasons.”

Say it dont Spray it

Pemmoria: Great job on the podcast Kaziah and Belthal. Looking forward to the next one!!

Seraphimia: EPIC PRAIRIE DOG!!
Klaine: internet crapped out on friday and I have 2 days to go... i love typing on BB's
Rheya: Great techno remix of "O Thanagor"(Invincible)

Klaine: its a fun read, thought i would share it

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Saturday, March 12, 2011

Needs a Hug Podcast episode 1

Finally guys, finished editing the first episode and here it is for your listening pleasure.
We muddle over some guild news, upcoming 4.1 patch notes, newest level 85's in guild and more.
Email us with any questions for the show.

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